Trym Shirley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His whole body is exceptionally muscular. With bright chestnut hair and a scraggly beard. He wears a mask on his face.
Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Extrovert. Bonds: Immigrant, Poor. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Balimaar Mitchell, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and is dressed in earthy colors with a grey and white handkerchief worn on his left side. His left leg appears badly burned and disfigured. His tied-back hair is brown. His brown eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.
History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels that his past leaves him morally obligated to help; and his spouse's relatives view him with great suspicion
Ideals: Justice, Philantrophist, Entrepeneur. Bonds: Family, Criminal record. Occupation: Painter
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Solid gold idol (400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).
Thomas Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His hair is long and chestnut with streaks of auburn, and is pulled back with small white clips. His beard is auburn, braided, and well cared for. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is an amazing painter.
History: Born in the west to a Scribe, Thomas learned a great deal about his mother's area of expertise. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He became a Scribe soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Black pearl (200 gp). 1 Masterwork studded leather.
Gerald Clifton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He has a large brown mantle and cape that has been intricately interwoven into his violet robe, marred by beers. His hair is short and blonde. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.
History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Richard Clive, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is red, silky, and of moderate length. His eyes are violet.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic. Bonds: Attractive, Adventurer, Mentor, Rich. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 37000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!