Kyle Hamilton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His hair is brown and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Kyle hails from a village terrorized by goblins. After coming to the age of reason, Kyle took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and someone believes him a fraud
Ideals: Gifted, Philantrophist. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnoll, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 2 Thunderstones. 2 Smokesticks.
Adam Fulton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has wavy red hair. His face is covered beneath a completely black helmet.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Someone believes him a fraud.
Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Trym Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely red suit with tan socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has done his best to style his brown hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the south. He uses divination through singing.
History: He was raised in a island tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He struck the Roofer job and began his own company from there.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Pacifist, Gifted. Bonds: Nature, Job, Adventurer. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1900 sp.
Trym Hayden, Male Human [Permalink]
Personal [hide]
Description: He wears just a tan suit. He is physically well-built. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Trym hails from a village terrorized by illithids. While studying, he fell in love. They married and had a son. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he's in love
Bonds: Enemies, Has a crush, In love, Adventurer, Rich. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 40 pp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Darkwood Buckler.
Heward Thorpe, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear black pants and tee shirts. His black hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Athletic, Justice. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Tiger eye turquoise (5 gp). Moonstone (20 gp). Moss agate (5 gp).
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