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Advanced [show]


Everard Weld, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He prefers to wear pastel pants and tee shirts, and his gloved hand is found clutching a morningstar. His hair is always cut to a buzz. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Everard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Everard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Everard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Everard Weld, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +6, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +3

Possessions: 36000 sp. Iolite (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Trollope, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Trollope, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Fiery yellow corundum (400 gp). Star rose quartz (70 gp). Fire opal (400 gp).


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He feeds upon the attention of others.

History: He was born in the south. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Optimist, Gifted. Bonds: In love, Attractive, Immigrant. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Robert Alton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)12 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kody Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a very tight haircut. He has gray eyes and a blue hat with a white feather.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Actor, who enjoyed hunting, Kody was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and to be a actor again

Ideals: Joker. Flaws: Insane. Bonds: Job, Nature, Criminal record. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Kody Marston, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Antitoxin.


Social Check DCs


Norman Perry, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a warhammer. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is a Deep Scion in disguise. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Selfish, Racist, Disease. Bonds: Adventurer, Enemies. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Norman Perry, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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