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NPC Generator

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Advanced [show]


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair and beard is wavy and long. His eyes are hazel and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Masseuse business at a young age. He has had some formal writing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Artistic. Bonds: Job, Immigrant, Family. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Alex Cooper, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common, Aquan, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Theobald Woods, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a lot of dark rich colors, with gold accents. He wears his brown hair up. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Human compassion; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Job, Military. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Theobald Woods, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 17 (+3)13 (+1)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Digby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears green cloth garments or leather armor. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Digby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He has a long brown beard with little hanging trinkets. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Trey Dryden, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Odo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He carries with him a set of crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His small hat is riddled with cuts and holes. His eyes are brown and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Odo Hallewell, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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