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NPC Generator

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Advanced [show]


Ernest Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears brown trousers with white and green striped suspenders. He wears various colorful collared shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: He was born to loving parents in a slum to the east. Ernest was born on a far eastern island where he grew up under the tutelage of his mother, an expert Painter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Ernest Astley, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 12 (+1)7 (-2)
Skills Deception +0, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Raymond Clifford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. He worked as a nervous Banker and found it very stressful. He now spends his time doing works of charity.

Motivation: He is greedy; and he's looking for his big break

Ideals: Philantrophist. Bonds: Rich, Job, Adventurer. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Clifford, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Wymar Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a red tunic with black highlights, and long brown pants that bunch up around his shoes. He has a hunchback. His red hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south to a Shoemaker, Wymar learned a great deal about his father's area of expertise. Cursed with lycanthropy at a very young age, Wymar has worked very hard to control his curse. He struck the Shoemaker job and began his own company from there.

Motivation: To pay off his debts; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Sensitive, Disease. Bonds: Job, Debt. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Wymar Blakeley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Jet (160 gp). Brown-green garnet (160 gp). Azurite (10 gp).


Social Check DCs


Randal Royston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light black in addition to tight pants and is in decent physical shape. His white hair is long and unkept. His brown eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the east. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he has a crush on the local sculptor

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich, Has a crush. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Randal Royston, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Gunter Redfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long silver hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Entrepeneur, Philantrophist. Bonds: Rich, Job, Nature, Enemies. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Gunter Redfield, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs

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