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NPC Generator

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Advanced [show]


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red hair is knotted and matted. He has a dull look in his violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the north. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He desires power and/or immortality.

Ideals: Justice. Bonds: Attractive, Rich, Adventurer, Immigrant. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Guy Hayes, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alex Dryden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting. Flaws: Forgetful. Bonds: Attractive, Rich. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Alex Dryden, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a pastel suit, blue shirt, and brown tie. With bright chestnut hair and a scraggly beard. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the west. A freak accident while working with his Barrister mother left him crippled. He left for the east, certain he would find work there.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Immigrant, Has a crush. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Aldous Ogden, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 16 (+3)7 (-2)
Skills Deception +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Sardonyx (70 gp). Jet (90 gp). Emerald (1600 gp). Blue star sapphire (1600 gp).


Social Check DCs


Drogo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and silver. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small desert village. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Attractive, Nature. Occupation: Performer

Voice: American accent

Attributes [hide]

Drogo Trowbridge, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


John Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: John was raised in a hard working conservative environment. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in greataxe use. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Optimist, Fighting. Bonds: Poor, Job, In love, Enemies. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Azurite (7 gp). Emerald (600 gp). Freshwater pearl (7 gp).


Social Check DCs

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