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Advanced [show]


Solomon Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Healer. He is physically well-built. He has no hair. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west, but his parents moved at a very young age to the south. He worked as a nervous Healer and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: To be a Fisher again.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Immigrant, Job. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Solomon Myerscough, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Lance Dayton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear green tank tops with white pants. His hair is long and auburn with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. He has blue eyes and a green hat with a white feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Artistic, Fighting. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Dayton, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey coat over a white low-cut shirt, and a feathered hat upon his head. He keeps his white hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Adventurer, Rich, Family. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Robert Staurheim, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Crowbar. 1 Bullseye lantern.


Social Check DCs


John Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear pastel pants and tee shirts. His blonde hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur. Flaws: Addict, Racist. Bonds: Immigrant, Military. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

John Pickering, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Diggory Clayton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue shirt with thin grey vertical stripes and pastel pants. He has a long silver beard with little hanging trinkets. His eyes are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born into a rich family. His childhood dream was to be a Marshal, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Job, Adventurer. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Diggory Clayton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 10000 cp.


Social Check DCs

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