Dustin Walcott, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a brown shirt with thin tan vertical stripes and black pants. His chestnut hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: He is content; and to be a actor again
Flaws: Shy, Selfish, Mundane. Bonds: Nature, Job. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Carnelian (80 gp).
Dustin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has golden hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Flaws: Antagonistic, Secretive, Disease. Bonds: Immigrant, Rich. Occupation: Performer
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 46000 sp. Black star sapphire (400 gp). Golden yellow topaz (1200 gp). Chalcedony (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Guy Heiser, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a brown and blue handkerchief worn on his left side, and is pretty ugly. His silver hair is singed and shortened. He has gleaming, smiling hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Bather profession.
History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To pay off his debts; and wants to open a new tavern
Flaws: Ugly. Bonds: Guardian, Job, Military, Adventurer, Debt. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Chain shirt.
Gilbert Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing black shirts, loose pants, and blazers most of the time. He has wavy white hair. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gilbert was born the youngest of three triplets. His family was turned out during the war. He and his family wandered east to less war torn lands. He has since lost track of the people in his past.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, In love, Family. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Hugh Wakefield, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears his black hair down. He has several tiny amber earrings on each ear.
Personality: He will rave to anyone who will listen. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Hugh was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Scribe
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 6
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 3 (-4) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +5
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
