Theobald Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His hair is long and golden with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a desert tribe. His divine abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Jasper (70 gp). Moss agate (13 gp). Violet garnet (300 gp).
Bertram Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His silver hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). 1 Small steel mirror.
Lewis Westbrook, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a brown suit. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Racist. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2600 sp. 1 Masterwork Uncommon Weapon.
John Badger, Male Human [Permalink]
Personal [hide]
Description: This man wears a yellow shirt with thin grey vertical stripes and black pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His golden hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the north. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He served in the navy to pay for his family's outstanding loans. Cursed with vampirism at a very young age, John has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure.
Ideals: Pacifist, Justice. Flaws: Disease. Bonds: Rich, Military. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Richard Webley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is tall, broad shouldered and powerfully built. He has done his best to style his blonde hair to look like a famous performer. His fierce blue eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Sellsword. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Sellsword, Richard learned a great deal about his mother's area of expertise. One day when Richard was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Richard was heart-stricken from the event, and his father started working long hours to provde for them. He has set out to sabotage the competition.
Motivation: To reunite with his absent mother; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
