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Advanced [show]


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He likes to wear black tank tops with green pants, marred by chocolates. He wears his brown hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the south. Bertram was born on a far southern island where he grew up under the tutelage of his father, an expert Junk Dealer. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Further expansion of business.

Flaws: Ugly, Insane. Bonds: Job, Criminal record, Immigrant. Occupation: Junk Dealer

Voice: Low and grunting

Attributes [hide]

Bertram Myerscough, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)8 (-1) 8 (-1)15 (+2)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 28000 cp. 2 Holy water. 1 Everburning torch. 3 Antitoxin. 6 Acid flasks.


Social Check DCs


Conrad Spaulding, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a blue and brown robe with the hood down. He has done his best to style his brown hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Conrad Spaulding, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Jet (70 gp). Red garnet (70 gp). 1 Breastplate.


Social Check DCs


Nicholas Wheatley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a blue suit, violet shirt, and pastel tie. His silver hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north his family was never financially stable. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Job, Poor. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Nicholas Wheatley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Banded agate (10 gp).


Social Check DCs


Percival Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports tan clothing, slightly heavier than average wear. His white hair is thinning but still full. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a crush on the local Locksmith; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting, Logical. Bonds: Military, Has a crush. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Percival Shelley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Red spinel (90 gp).


Social Check DCs


Thomas Camden, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long white hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Thomas was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Camden, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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