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Gunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His deerstalker hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Gunter was born on a far southern desert where he grew up under the tutelage of his mother, an expert Banker. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Impulsive, Disease. Bonds: Immigrant, Rich. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Lindsey, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 33000 sp. Eye agate (11 gp). Moonstone (40 gp). Malachite (11 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Alexandre Morley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft grey waves gently in the breeze. He keeps his long black hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of giants once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by giants. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Expand his business; and a deep hatred of giants

Bonds: Rich, Job, Enemies, Immigrant, In love. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Alexandre Morley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Intimidation +5, Nature +5
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His red hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. He moved out west to avoid the crime he committed. He has dedicated himself to building a better world.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Flaws: Disease, Hedonist. Bonds: Adventurer, Criminal record. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

John Heiser, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Perry, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He typically wears blue cloth garments or leather armor, and his gloved hand is found clutching a sai. He wears his white hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he doesn't get along with people that don't share his tastes

Ideals: Justice, Impeccable. Flaws: Mundane. Bonds: Guardian. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Alex Perry, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 10 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 8000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Lance Southey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown cloak. His long silver hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lance took refuge in the ruined castle and found the beat up dagger and armor he uses now. He was granted necromantic powers by his dying brother.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Ideals: Gifted. Flaws: Greedy, Impulsive, Mundane. Bonds: Nature. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Southey, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp.


Social Check DCs

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