Roger Copeland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears green leather gloves, a green jacket, and tight pants. He has a long silver beard with little hanging trinkets. His eyes are brown and he is always smoking a pipe.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic, Entrepeneur. Bonds: Poor, Military, Immigrant. Occupation: Farmer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 10000 cp. A silver and pearl hairclip (70 gp). Large well-done wool tapestry (100 gp).
Bertram Barton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is an epitome of beauty. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east to a Junk Dealer, Bertram learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and sabotage a competitor
Flaws: Selfish. Bonds: Attractive, Military, Job, Debt. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (400 gp). 4 Holy water. 8 Acid flasks.
Hunter Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin grey vertical stripes and tan pants, and carries whips. He has a very tight haircut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Fighting, Gifted. Flaws: Addict, Antagonistic, Impulsive. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 90 pp.
Charles Darby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His tied-back hair is blonde. He is baby faced.
Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Locksmith, but he was a colossal failure. He then took over the family business and is one of the better Slave Trader for hire.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Job, Slave. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Blue star sapphire (500 gp). 1 Minor magic item.
Hugh Tatum, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered crossbow and tarnished axe as well. His red hair is lengthy. His eyes are a pleasant green.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He's in love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Criminal record, Nature, Has a crush. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 2000 sp. Moss agate (9 gp).
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