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NPC Generator

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Advanced [show]


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large black mantle and cape that has been intricately interwoven into his green robe. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Wakefield, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Odo Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey tunic with blue highlights, and long black pants that bunch up around his shoes. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Odo was born with his mother's beautiful face. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well

Ideals: Athletic, Logical. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Odo Springfield, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). Solid gold idol (300 gp).


Social Check DCs


Gomory Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Gomory Northcott, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Bertram Spaulding, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, red cloak. He is tall, broad shouldered and powerfully built. He has a silver handlebar mustache and slicked back silver hair. He tend to wears goggles to shield his eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the west to a Healer, Bertram learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Healer for hire.

Motivation: He is greedy; and further expansion of business

Flaws: Insomniac, Fearful. Bonds: Job, Nature, Rich. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Bertram Spaulding, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a red coat over a violet low-cut shirt, and a Stetson hat upon his head. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anselm Stanley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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