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NPC Generator

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Advanced [show]


Bertram Weld, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His black hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the north his family was never financially stable. His mother took him hunting and taught him how to get in the mind of other creatures. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Athletic. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Bertram Weld, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 8 (-1)6 (-2) 11 (+0)14 (+2)
Skills Arcana +0, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Kody Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely brown suit with green socks and a vest with buckled shoes. He sports a long blonde beard, and similarly colored long hair. He has several tiny amber earrings on each ear.

Personality: Eccentric and domineering, Kody will drive conversation. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has never given up on his singing dream.

Motivation: Find a way to reverse the transformation of his brother; and human compassion

Ideals: Extrovert, Artistic, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Kody Kensley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has wavy silver hair. His ears are large.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He enjoys reading and quiet.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Gunter Tindall, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 27000 sp. Violet garnet (700 gp). Iolite (20 gp). Freshwater pearl (12 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar England, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean yellow cloak covering his clean studded leather. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Insane, Antagonistic. Bonds: Attractive, Rich, Debt. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar England, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Richard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. His long silver hair is drawn into a two foot long braid. His violet eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Barber profession.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Poor, Job. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Winterbourne, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp.


Social Check DCs

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