Roger Berkeley, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears his blonde hair up in a very large beehive style do. This blue eyed easterner is not easily forgotten.
Personality: He is extraordinarily eccentric. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 8 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Nature, In love. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 100 gp.
Roger Shirley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair is kept up in a ponytail inside a feathered hat. This brown eyed westerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Flaws: Secretive. Bonds: Job, Religious, Immigrant, Slave. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Alexandre Compton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: This man loves singing and to teach people singing more than just about anything. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Artistic. Flaws: Addict. Bonds: Slave, Job. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Breastplate. 1 Breastplate.
Drogo Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. He has a very tight haircut. His face is scarred and worn.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Butcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 2 Tanglefoot bags.
Roger Milton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his longsword always slung over his shoulder. His hair, while still mostly golden, has prominent grey streaks. His ears are large.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Bounty Hunter profession.
History: Roger was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Job, Religious. Occupation: Marshal
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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