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Advanced [show]


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is still thick. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Military, Family. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Gunter Lincoln, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Snowdon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is dressed in a clean pastel cloak covering his clean studded leather, and his gloved hand is found clutching a flail. His hair is silver and very short. His amber eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: He is a Succubi in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Flaws: Insomniac, Insane. Bonds: Adventurer, Religious. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Anselm Snowdon, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +0, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Don Langston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large brown mantle and cape that has been intricately interwoven into his red robe. His white hair is unkempt and raggedy. His eyes are likewise blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Has a crush. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Don Langston, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. He keeps his white hair in a pixie cut. He has brown eyes and a violet hat with a yellow feather.

Personality: He is happy with his job as a Barrister. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Spice Merchant, who enjoyed hunting, Godfrey was taken on many hunting expeditions. He was taken from his home at a very young age. He struck the Barrister job and began his own company from there.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Slave, Family. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Godfrey Barlow, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)14 (+2) 17 (+3)9 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chalcedony (40 gp).


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His chestnut hair is smooth and relatively long. His green eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Barkeep, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Flaws: Shy, Antagonistic, Mundane. Bonds: Mentor. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Tindall, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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