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NPC Generator

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Advanced [show]


Raymond Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. His violet eyes are slightly larger than normal.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Extrovert. Bonds: Enemies, Nature, Job. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Raymond Skelton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)3 (-4) 9 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Diggory Dudley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Farmer does. His red hair is lengthy. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north. When Diggory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the north, certain he would find work there.

Motivation: Further expansion of business.

Flaws: Selfish, Secretive. Bonds: Job, Immigrant, Military. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Dudley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 6 (-2)13 (+1)
Skills Insight +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his white hair in a pixie cut. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Artistic. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Roger Harper, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 17000 cp. Lapis lazuli (16 gp).


Social Check DCs


Everard Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is smooth and relatively long. He has hazel eyes and a brown hat with a blue feather.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Flaws: Ugly, Terse, Impulsive. Bonds: Immigrant, Enemies. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Everard Hayes, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)7 (-2) 13 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Heward Chatham, Male Human [Permalink]

Personal [hide]

Description: This western man dresses like a well dressed Junk Dealer does. His clothes are grease stained in places. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Doctor, his mother struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Heward Chatham, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp. 1 Crowbar. 1 Backpack.


Social Check DCs

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