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NPC Generator

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Advanced [show]


Ernest Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered club and tarnished pickaxe as well. His tied-back hair is auburn. He is baby faced.

Personality: He speaks before he thinks and is too direct. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Criminal record, Rich. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Ernest Abram, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp. Golden yellow topaz (500 gp).


Social Check DCs


Diggory Fidget, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Diggory was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Bonds: Attractive, Rich, Religious. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Diggory Fidget, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting red shirt and pants. His top hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Has a crush, Adventurer. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Alexandre Vance, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He is portly but not overly obese. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Knight

Voice: French accent

Attributes [hide]

Alexandre Vance, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Peter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears green cloth garments or leather armor. He sports a flattop hair cut. He has gray eyes and a green hat with a brown feather.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Peter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Peter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Peter Livingstone, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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