Charles Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright tan suits and hats. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker, Gifted. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Chad Leighton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a lot of dark rich colors, with gold accents. His left hand appears badly burned and disfigured. His golden hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Chad hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants revenge against drow; and regain custody of his son
Ideals: Persistence. Bonds: Attractive, Family, Enemies. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. Eye agate (9 gp). 1 Masterwork Common Ranged Weapon.
Anthony Jacobs, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant hazel.
Personality: He dislikes all the random violence that takes place in the east. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Anthony studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wishes to resurrect an old love; and he is greedy
Ideals: Pacifist, Gifted. Flaws: Secretive. Bonds: Rich, In love. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 14000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Half-Plate. 1 Breastplate.
Trym Gyula, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His long white hair reaches down to his waist. His gray eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Blacksmith soon after.
Motivation: Wants a kiss; and he is unsatisfied with his job
Flaws: Depressed. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 40 pp.
Chad Marston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He is typically in his Unemployed uniform. With a patchy black beard and wild black hair. His eyes are gray and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Amber (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!