Peter Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His black hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered
History: Peter was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and wants to work out more often
Ideals: Logical, Athletic. Flaws: Shy, Fearful. Bonds: Job. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Trym Kendall, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a blue and black robe with the hood down. He has a long golden beard with little hanging trinkets. His blue eyes lackadaisically let the world flow into them.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business; and he wants revenge against giants
Ideals: Logical. Bonds: Attractive, Job, Slave, Enemies. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 22000 cp.
Dustin Everly, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His violet eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a Animal Trainer, his mother struggled to pay the bills. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Military. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Godfrey Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple brown robe with tan stripes complete with hood. His blonde hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: When he was but 4 years old his parents immigrated from the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Antagonistic, Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 300 gp.
Drogo Springfield, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. His chestnut hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Humans.
History: His father raised him in a mountain cabin. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.
Motivation: He has a crush on the local Sculptor; and wants his loneliness to end
Flaws: Racist. Bonds: Adventurer, Nature, Immigrant, Has a crush. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2700 sp. 1 Breastplate. 1 Half-Plate.
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