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NPC Generator

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Gerald Clinton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and a wedding ring on his right hand. He wears a feathered hat to hide his balding. His blue eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Joker. Bonds: Rich, In love, Slave, Nature. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Clinton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 4 (-3)16 (+3) 5 (-3)10 (+0)
Skills Investigation +5, Medicine -1
Senses Passive Perception 7
Languages Common, Celestial, Undercommon, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. 3 Smokesticks. 4 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Shane Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has moderate length chestnut hair. His eyes are blue and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Mentor. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Shane Brandon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)7 (-2) 12 (+1)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Reynard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a blue shirt with thin brown vertical stripes and pastel pants. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Blacksmith.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Slave, Adventurer, Mentor, Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Thorpe, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and he perpetually has his shortspear ready. His brown hair is heavily combed to the left. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Nature, Rich. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Odo Astley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Everleigh, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing tan shirts, loose pants, and blazers most of the time. His chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the south. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trym was born with his father's beautiful face. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Pacifist. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Healer

Voice: Smoker's lung

Attributes [hide]

Trym Everleigh, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 10 (+0)15 (+2)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Azurite (7 gp).


Social Check DCs

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