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NPC Generator

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Advanced [show]


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black feathered hat and black clothes. His blonde hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Rich, Criminal record, Religious. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Arnold Clare, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Henry Fidget, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with feathered hat, and a wedding ring on his right hand. He has white hair. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gifted from a young age, Henry studied abroad. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Flaws: Depressed. Bonds: In love, Job, Military. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Henry Fidget, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: Just what you see.


Social Check DCs


Hugh Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Beneath his clothing is a huge mess of scar tissue. He keeps his long auburn hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Addict, Insane, Antagonistic. Bonds: Rich, Slave. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Hugh Barlow, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 11 (+0)7 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2700 sp. 1 Masterwork Common Melee.


Social Check DCs


Anselm Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. He has moderate length auburn hair. His eyes are likewise brown.

Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Sailor, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He's since become an addict/alcoholic.

Motivation: Human compassion.

Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Attractive, Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Wentworth, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Moss agate (6 gp). Blue quartz (6 gp). Peridot (30 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Gilbert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey armored body suit, with a simple white line shooting up and back down. He is muscular with a powerful set of arms. His red hair is drawn into a tight pony tail with a card scrunchie. His green eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Gilbert was born on a far northern forest where he grew up under the tutelage of his mother, an expert Jeweler. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Jeweler

Voice: Speaks with back of mouth

Attributes [hide]

Gilbert Trowbridge, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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