Raymond Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports brown clothing, slightly heavier than average wear. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Cook and occasionally as a mercenary.
Motivation: Sabotage a competitor.
Bonds: Poor, Attractive, Job, Adventurer, Military. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 7000 cp.
Peter Gresham, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His white hair has been sun bleached extensively. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Logical, Athletic. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Arnold Kitchur, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Bather. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are amber and he is always smoking a pipe.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: Seeks redemption; and sabotage a competitor
Bonds: Job, Criminal record, Adventurer, Rich, Family. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 3 (-4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Star ruby (700 gp). Deep blue spinel (900 gp). Golden pearl (70 gp).
Ralf Marlee, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, brown, dusty cloak. His silver hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber and catlike.
Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is an amazing painter.
History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his brother before him, after school he went straight into learning to become a Mortician. He was granted druidic powers by his dying brother.
Motivation: To be a Priest again; and money/treasure
Ideals: Athletic, Artistic, Gifted. Bonds: Immigrant, Job, Rich. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp.
Conrad Acton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time. He is bald on top and has large white tufts of hair around his ears. His ears are large.
Personality: He dislikes all the random violence that takes place in the north. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast mountains. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Racist. Bonds: Nature. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Aquamarine (800 gp). Aquamarine (800 gp). Aquamarine (800 gp).
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