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Advanced [show]


Aldous Langley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length red hair. His amber unseeing eyes seem to look past you.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Athletic, Artistic, Fighting. Flaws: Disease. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Boston accent

Attributes [hide]

Aldous Langley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He has auburn hair. This hazel eyed westerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: Godfrey hails from a village terrorized by orcs. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a roofer and was forced into it by his family

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Enemies, Family. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Godfrey Watson, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 11 (+0)5 (-3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is red, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Spy, but he got bored and became a Farmer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and wants a kiss

Ideals: Philantrophist, Gifted. Bonds: Attractive, Has a crush, Job. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Arnold Ainsworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +6

Possessions: 1800 sp. Golden yellow topaz (900 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Lance Royal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright tan suits and hats. His chestnut hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of drow once and for all.

History: Born in the north to a Mortician, Lance learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Mortician for hire.

Motivation: To settle down with his crush; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Job, Has a crush. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Lance Royal, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Citrine (20 gp). Rock crystal (20 gp). Moss agate (14 gp).


Social Check DCs


Gerald Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling blue eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of western immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Racist. Bonds: Poor, Family, Immigrant. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Gerald Rayden, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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