Heward Langley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. His face is scarred and worn.
Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Heward hails from a village terrorized by drow. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of drow.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Enemies, Military. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 90 pp.
Kody Oakes, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a faded coat and loose pants complete with feathered hat. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise hazel.
Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Kody lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Shy. Bonds: Slave, Religious, Family. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Gunter Appleton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large tan jacket. His auburn hair is braided into rings. His eyes are gray.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy, Impulsive, Secretive. Bonds: Job. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Bernard Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He tends to wear a large pastel jacket. His hair is long and blonde with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Cartwright, Bernard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.
Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his brother
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Job, Family, Rich. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp.
Alex Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His head has been shaved. His face is scarred and worn.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality
Ideals: Philantrophist, Extrovert. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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