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NPC Generator

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Advanced [show]


Kyle Hailey, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He has a blonde handlebar mustache and slicked back blonde hair. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Cook, Kyle learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Cook.

Motivation: Further expansion of business.

Ideals: Philantrophist, Logical. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Kyle Hailey, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His blonde hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Stylist in town.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Nature, Job, Immigrant. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Bertram Everleigh, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Clerebold Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered tan stockings. His white hair is unkempt and raggedy. He is baby faced.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Clerebold took refuge in the large cave and found the beat up longbow and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He wants revenge against orcs; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Enemies, Job, Nature. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Clerebold Denholm, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1100 sp.


Social Check DCs


William Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He prefers to wear white pants and tee shirts. He has a hunchback. His chestnut hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

William Tyndall, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Athletics +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Balimaar Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with pastel highlights, and long blue pants that bunch up around his shoes. His black hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can't help but pocket interesting objects he comes across

History: He was born at the edge of vast desert. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Job, Criminal record, Nature, Debt, Adventurer. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Balimaar Marley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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