Manfred Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Flaws: Impulsive. Bonds: Attractive, Military, Adventurer, In love. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Percival Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin blue vertical stripes and white pants. He carries with him a set of flails, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is white, silky, and of moderate length. This hazel eyed southerner is not easily forgotten.
Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends.
Ideals: Fighting, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: French accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Bloodstone (40 gp). Coral (140 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Jocelyn Breeden, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His golden hair is braided into rings. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found
Ideals: Optimist, Fighting. Flaws: Ugly, Addict. Bonds: Family. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5
Possessions: Just what you see.
Alex Acton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His white hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Alex was born in the south. At a young age he loved to build and create. His childhood dream was to be a Scribe, but he was a colossal failure. He has drifted from career to career and currently works as a Herbalist.
Motivation: To be a Scribe again.
Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: In love, Job. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Solomon Stratford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears baggy grey pantaloons and a red scarf, he is not a threatening figure. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small desert village. Like his mother and his sister before him, after school he went straight into learning to become a Unemployed. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Addict, Antagonistic. Bonds: Job, Nature, Religious. Occupation: Unemployed
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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