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NPC Generator

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Advanced [show]


Theodoric Gyula, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Bookbinder for hire.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job, Adventurer. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Gyula, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 18 (+4)15 (+2)
Skills Insight +6, Intimidation +4
Senses Passive Perception 14
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Trey Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, and carries bows. His red hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amber earrings on each ear.

Personality: He is overprotective of those who hire his services. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Rich, Guardian. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Trey Stanford, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Melancon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large grey jacket and is in decent physical shape. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. His arcane abilities were realized during a raid on his village. He then took over the family business and is one of the better Dyer for hire.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Addict, Impulsive. Bonds: Job, Nature. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Alex Melancon, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 13 (+1)8 (-1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. Eye agate (13 gp). Chrysoberyl (60 gp). Blue quartz (13 gp).


Social Check DCs


Everard Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His black hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. His childhood dream was to be a Glassblower, but he was a colossal failure. He has achieved small success as a Beggar.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Bonds: Attractive, Criminal record, Job, Mentor. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Everard Rutherford, Male Human Fighter 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is greasy and uncared for. His eyes are a pleasant brown.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north his family was never financially stable. He worked as a nervous Cartwright and found it very stressful. He has worked as a Cartwright like his father before him.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Gerard Tatum, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs

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