Rolf Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, and carries maces. He has shaved his head bald. He has several tiny emerald earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Selfish, Depressed. Bonds: Rich, Military. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
Arnold Denholm, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His chestnut hair is lengthy. He has a tattooed face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: Just what you see.
Raymond Alston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports violet clothing, slightly heavier than average wear. His red hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying sister.
Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Kyle Snape, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a white shirt with thin green vertical stripes and black pants. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He comes from a rich southern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it
Flaws: Hedonist, Insane. Bonds: Attractive, Criminal record, Rich. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 500 sp. Golden yellow topaz (500 gp). Alexandrite (500 gp). Freshwater pearl (8 gp).
Gomory Riley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He has moderate length red hair. He has brown eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 10th year, his parents were killed by a goblins raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.
Motivation: He's looking for his big break; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical, Gifted. Flaws: Racist. Bonds: Enemies, Adventurer. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
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