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Advanced [show]


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east his family was never financially stable. Balimaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Balimaar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Poor, Family. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Sharps, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Bernard Clayton, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a white costume with the symbols of strength on his torso. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Bernard Clayton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 3 Alchemist’s fire. 1 Holy water.


Social Check DCs


Trey Marston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white costume with the symbols of strength on his torso. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Trey Marston, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)8 (-1) 13 (+1)7 (-2)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Aldous Marston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aldous was born in the west. At a young age he loved to build and create. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it.

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Miller

Voice: Prounounces S like Z

Attributes [hide]

Aldous Marston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. 4 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Adam Colby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy pastel pantaloons and a tan scarf. His auburn hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Adam Colby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp.


Social Check DCs

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