Kyle Adley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has chestnut hair. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He can't help but pocket interesting objects he comes across
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.
Motivation: Money/treasure; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic, PTSD. Bonds: Rich, Criminal record, Slave. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Obsidian (4 gp). Moss agate (4 gp).
Ernest Prescott, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His chestnut hair, when down, is lengthy. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To be a Barber again; and further expansion of business
Ideals: Optimist, Professionalism, Artistic. Bonds: Criminal record, Job. Occupation: Roofer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (150 gp).
Clerebold Stapleton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses like a well dressed Interpreter does. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Interpreter.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Justice, Optimist. Flaws: Disease. Bonds: Job, In love. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Adam Langley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His clothes are grease stained in places. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Adam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC.
Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Animal Trainer
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Deep green spinel (40 gp).
Reynard Sutton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly brown, has prominent grey streaks. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He has worked as a Herbalist like his mother before him.
Motivation: Sabotage a competitor.
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Deep blue spinel (700 gp). Alexandrite (700 gp). Alexandrite (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!