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NPC Generator

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Advanced [show]


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear green clothing when he does not wear armor. He has moderate length auburn hair. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Religious, Rich, Military. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Shane Ridley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)7 (-2) 13 (+1)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Norman Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has styled his red hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Norman was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac, Depressed. Bonds: Military, Family. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Norman Ramsay, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 6 (-2)10 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Clerebold Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears baggy grey pantaloons and a brown scarf. Beneath his clothing is a huge mess of scar tissue. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Gifted. Bonds: Slave, Adventurer, Criminal record. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Clerebold Thackeray, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 15 (+2)19 (+4)
Skills Persuasion +6, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Rolf Harper, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he prefers to wear brown clothing when he does not wear armor. His golden hair is slicked back into a classic pompadour. His blue eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: Sold as a small child to a wizard, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Philantrophist, Artistic, Fighting. Flaws: Antagonistic. Bonds: Mentor, Has a crush. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Rolf Harper, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 8 (-1)15 (+2) 17 (+3)10 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gomory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gomory was raised in a hard working conservative environment. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Slave, Job, Nature. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Gomory Radcliffe, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 8 (-1)9 (-1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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