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NPC Generator

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Advanced [show]


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown armored body suit, with a simple blue line shooting up and back down. His brown hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Lance was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has never given up on his dancing dream.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Lance Beckwith, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. He keeps his red hair in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a great chef.

History: Ernest was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Job, In love, Adventurer. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Ernest Dryden, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Trym Remington, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a black coat with red slacks. He carries a battered longsword and tarnished greatsword as well. He wears his hair in dreadlocks. His thin eyebrows rest above his beady gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military, Mentor. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Remington, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Dean Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with violet and white striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His black hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against gnolls.

Ideals: Optimist. Bonds: Enemies, Rich, Adventurer. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Dean Palomarez, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. A silver and pearl hairclip (50 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears just a black suit. His golden hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He struck the Ruler job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Ideals: Passionate. Bonds: Adventurer, Immigrant, Job, Has a crush. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Henry Carlton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (100 gp). A delicate silver chain set with a tourmaline (30 gp).


Social Check DCs

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