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NPC Generator

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Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He sports brown clothing, slightly heavier than average wear. He has a hunchback. His long brown hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He is a very good compulsive liar and kleptomaniac.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: Seeks redemption.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Military, Slave. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2900 sp.


Social Check DCs


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and to reunite with his old friends

Flaws: Addict. Bonds: Attractive, Adventurer, Rich. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Gilbert Law, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Peter Ansley, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his dagger always slung over his shoulder, and sports empty pouches on his belt. His brown hair is lengthy and is close to two feet long. His eyes are likewise brown.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 7 years old his parents immigrated from the west. After coming to the age of reason, Peter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Insane. Bonds: Military, Immigrant, In love. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Peter Ansley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by chocolates. With a patchy golden beard and wild golden hair. This amber eyed westerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. Being a Roofer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Hunter Marlee, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 11 (+0)8 (-1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Gnome, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. His chestnut hair is cut short with large spiked bangs in the front. He has green eyes and a violet hat with a grey feather.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Ernest was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy, Mundane. Bonds: Criminal record, Military. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Ernest Bradley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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