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Advanced [show]


Trey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and brown tie. He carries with him a set of tridents on his belt, each one with a jet on the hilt. His blonde hair is still thick. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a goblins raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Revenge.

Ideals: Fighting. Flaws: Addict, Antagonistic, Fearful. Bonds: Enemies. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Ainsley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey England, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a green collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears his white hair down. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Shy. Bonds: Military, Rich. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Trey England, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Alton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. He wears a small hat to hide his balding. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Hunter, who enjoyed hunting, Solomon was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Fighting, Optimist. Bonds: In love, Family, Nature, Debt. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Alton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)8 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Adam Remington, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he prefers to wear brown pants and tee shirts. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Assassin in town.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Rich, Adventurer. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Adam Remington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)12 (+1) 7 (-2)15 (+2)
Skills Athletics +4, Insight +0
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Fire opal (600 gp). Obsidian (8 gp). Emerald (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Shane Gentry, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he feels kind of lost in life

Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Shane Gentry, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs

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