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Advanced [show]


Hunter Weston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He keeps his chestnut hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Glassblower mother left him crippled. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and doesn't want to be a herbalist and was forced into it by his family

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Weston, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thomas Royal, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long brown hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a plains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Racist, Secretive. Bonds: Nature, Rich. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Thomas Royal, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Barclay, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his black hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Cory is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and further expansion of business

Flaws: Ugly. Bonds: Job, Family, Rich, Immigrant. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Cory Barclay, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Cason, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. His tied-back hair is silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: Born in the west to a Knight, Lance learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor, Job, Adventurer. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Lance Cason, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Antitoxin. 1 Tanglefoot bags.


Social Check DCs


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Jeweler. He has brown hair. His eyes are violet and beady.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's in love

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Nature, Has a crush. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Barton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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