Raymond Westbrook, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy black pantaloons and a red scarf. His moppish chestnut hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Justice, Entrepeneur. Bonds: Religious. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Gunter Marlee, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a black tunic with yellow highlights, and long black pants that bunch up around his shoes. His right hand appears badly burned and disfigured. His black hair is drawn into a tight pony tail with a cross scrunchie. This amber eyed northerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Doctor. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Doctor business at a young age. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Family, Has a crush. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
Possessions: 7000 cp. Sard (30 gp). Red garnet (140 gp). Tourmaline (140 gp).
Bertram Spaulding, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Farmer for hire.
Motivation: He has passion for adventuring and risk; and wants his loneliness to end
Ideals: Athletic. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Eye agate (4 gp). 1 Masterwork Common Melee.
Clerebold Perry, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of magic on his torso. He is bristling with hidden weapons, mostly monstrous two handed axes and axes. His black hair is still thick. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Enemies, Military. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: Just what you see.
Godfrey Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His hair is auburn and curly. He has gleaming, smiling hazel eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Since then, he has sought to make the best of life.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted, Optimist. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
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