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NPC Generator

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Roland Hayley, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a tan poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His golden hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants he idolized his mother. Roland was born on a far western plains where he grew up under the tutelage of his mother, an expert Sculptor. He was granted divine powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Passionate, Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Roland Hayley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Trey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Navigator profession.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Map Maker soon after.

Motivation: To be a Navigator again; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Rich, Job. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Trey Lancaster, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Trey Oakley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Trey Oakley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs


Manfred Livingstone, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Baker uniform, and is pretty ugly. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: Manfred hails from a village terrorized by orcs. In his 14th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Manfred Livingstone, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills Athletics +1, Nature +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 1000 sp. Black pearl (1200 gp). Amethyst (90 gp).


Social Check DCs


Gerard Beitz, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears white painted combat armor at almost all times, marred by sweets. His blonde hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a Blacksmith, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Gerard Beitz, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)7 (-2) 16 (+3)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp.


Social Check DCs

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