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Advanced [show]


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His red hair is matted, messy, and big. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Ugly. Bonds: Adventurer, Rich, Military, Criminal record. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Arnold Walcott, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Violet garnet (1200 gp). 1 Minor magic item.


Social Check DCs


Tim Braxton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his top brown hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Entrepeneur. Bonds: Attractive, In love, Family. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Tim Braxton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Manfred Rutland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive, Adventurer. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Manfred Rutland, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 40000 sp.


Social Check DCs


Kyle Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet vest and prefers green and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his golden hair well, parting it to the right. His brown eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Kyle was born the youngest of three triplets. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Kyle Lindsay, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Shirley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. His red hair is heavily combed to the right. His skin is flawless and his amber eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Immigrant, Military, Nature, Job. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Guy Shirley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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