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Advanced [show]


Anthony Everleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear black tank tops with yellow pants. His black hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Optimist. Flaws: Secretive. Bonds: In love, Poor, Adventurer. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Anthony Everleigh, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Balimaar Deighton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Deighton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt with thin green vertical stripes and tan pants. He wears a broad hat to hide his balding. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: Born to a Bricklayer, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Sensitive, Selfish. Bonds: Poor, Criminal record. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Geoffrey Cooper, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Lance Hastings, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. With a patchy auburn beard and wild auburn hair. He has violet eyes and a blue hat with a green feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. He became a Barrister soon after.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Job. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Hastings, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). His head has been shaved. His eyes are brown and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Shy, Hedonist, PTSD. Bonds: Adventurer. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Graeme, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 6 (-2)14 (+2)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). 1 Banded mail. 1 Half-Plate.


Social Check DCs

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