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NPC Generator

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Advanced [show]


Diggory Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Animals are drawn to him, and he is able to talk to them.

History: Diggory was born in the south. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his sister

Ideals: Passionate, Gifted, Persistence. Flaws: Ugly, Depressed. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Diggory Tinley, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 23000 cp. Sapphire pendant on gold chain (700 gp). A delicate silver chain set with a tourmaline (40 gp).


Social Check DCs


Charles Marleigh, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely green suit with brown socks and a vest with buckled shoes. His moppish brown hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Charles Marleigh, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 9 (-1)11 (+0) 17 (+3)6 (-2)
Skills Acrobatics -1, Intimidation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Roger Hale, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a sword on his belt. His silver hair is still thick. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Fighting, Athletic. Flaws: Greedy. Bonds: Attractive, Criminal record. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Hale, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Peyton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His auburn hair and beard is wavy and long. He wears an eyepatch.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Born to a Armorer, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Extrovert, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Don Peyton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 30 pp.


Social Check DCs


William Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.

History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and his religion dominates his actions

Ideals: Pacifist. Bonds: Attractive, Guardian, Rich, Religious, Job. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

William Lindsey, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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