Rolf Oakley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black costume with the symbols of the sun god on his torso. His chestnut hair is cut short with large spiked bangs in the front. His eyes are violet and beady.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Enemies, Rich. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 19000 sp. Jet (90 gp).
Lewis Tindall, Male Human [Permalink]
Personal [hide]
Description: This malnourished man usually wears his green robe and has his quarterstaff always slung over his shoulder. He has wavy red hair. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult
Flaws: Ugly, Secretive. Bonds: Poor, Job, Nature. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 80 pp.
Anselm Moreno, Male Human [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. He has a moderate pudge and is not very fit. He sports a long chestnut beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.
Personality: He likes to make people angry or surprised. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Anselm lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and regain custody of his daughter
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Silver ewer (70 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Miles Harrington, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and meet up once more with his childhood friend
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Baker
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp. 1 Masterwork Common Melee.
Cory Bentley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal dancing training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Selfish, Disease. Bonds: Rich. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Fiery yellow corundum (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!