Everard Blankley, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He keeps his long auburn hair kept up in a rat tail. His half smiles and violet eyes are beguiling and draw you in.
Personality: Everard is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants his loneliness to end; and he wants to get laid
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Baker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Tiger eye turquoise (15 gp).
Everard Heiser, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. He keeps his chestnut hair in a flapper bob. His eyes are likewise green. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the north. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Poor, Criminal record. Occupation: Unemployed
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gerard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright black hair and a scraggly beard. This amber eyed easterner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Philantrophist, Fighting. Flaws: Mundane. Bonds: Military. Occupation: Servant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 40 pp.
Chad Atherton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and tends to wear a black poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His hair is chestnut and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of a Shepherd, who enjoyed hunting, Chad was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Flaws: Ugly, Insomniac. Bonds: Adventurer, Job, Nature. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Gerald Davenport, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Layabout. He has a long white beard with little hanging trinkets. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Impeccable. Bonds: Job, Rich, Slave, Military. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Golden yellow topaz (400 gp).
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