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Roland Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a moderate pudge and is not very fit. His hair is silver and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by illithids. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Bonds: Guardian, Rich, Nature, Enemies. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Roland Langdon, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Churchill, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He sports green clothing, slightly heavier than average wear. His white hair is still thick. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Flaws: Insane. Bonds: Attractive, Enemies, Military, Adventurer. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Churchill, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Blythe, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, William studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To end his boredom; and money/treasure

Ideals: Extrovert, Gifted. Flaws: Disease, Mundane. Bonds: Rich. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

William Blythe, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich western family. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence. Flaws: Ugly, Forgetful, Disease. Bonds: Rich. Occupation: Barrister

Voice: Pronounces O like U

Attributes [hide]

Godfrey Staurheim, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Patrick Redfield, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple blue robe with green stripes complete with hood. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. His eyes are hazel and catlike.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Patrick was born on a far western forest where he grew up under the tutelage of his mother, an expert Cook. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Impulsive. Bonds: Immigrant, Religious, Enemies, Adventurer. Occupation: Cook

Voice: Breathy voice

Attributes [hide]

Patrick Redfield, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs

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