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NPC Generator

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Advanced [show]


Odo Brady, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He has shaved his head bald. His eyes are brown and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Odo Brady, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)10 (+0) 9 (-1)11 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gunter Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He has a moderate pudge and is not very fit. His blonde hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Gunter Asheton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics -1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy and tries to find solutions quickly.

History: Tim was born the youngest of three triplets. His childhood dream was to be a Brewer, but he was a colossal failure. He now owns his own business.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Entrepeneur. Flaws: Lazy. Bonds: Poor, Attractive, Job, Family. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Tim Livingstone, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Bristol, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Stableman. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the north, but his parents moved at a very young age to the east. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Flaws: Emotional. Bonds: Immigrant, Rich. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Aldous Bristol, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Anselm Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy brown hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Slave. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Anselm Mitchell, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Alexandrite (800 gp).


Social Check DCs

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