Rolf Leighton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his white hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east.
Ideals: Entrepeneur, Optimist. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp.
Gilbert Kendal, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. His blonde hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He married young, but lost his spouse to illithids. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and revenge
Flaws: Disease, Depressed. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. Red spinel (100 gp). Amber (100 gp). 1 Breastplate.
Dustin Brady, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He keeps his white hair in a flapper bob. He has several tiny sapphire earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist. Bonds: Attractive, Rich, Guardian, Slave. Occupation: Seamstress
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Brown-green garnet (150 gp). Red spinel (150 gp). Blue quartz (9 gp).
Dustin Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has red hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and a need for knowledge about a nearby landmark
Flaws: Ugly, Racist. Bonds: Job, Adventurer, Rich. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Hunter Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his crossbow ready. His silver hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently gotten a pet goose that steals things from people.
Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Impeccable. Bonds: Attractive, Criminal record, Religious. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Amber (80 gp). Black pearl (200 gp). Violet garnet (200 gp). Moss agate (7 gp).
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