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Advanced [show]


Drogo York, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and likes to wear ponchos typically of a light grey in addition to tight pants. His skin is also unnaturally pale. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic, Insane, Secretive, Disease. Bonds: Enemies. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Drogo York, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Freshwater pearl (9 gp). Deep blue spinel (400 gp). Silver pearl (130 gp). Alexandrite (400 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Adelard Camden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. His red hair is cut short with large spiked bangs in the front. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Persistence. Bonds: Attractive, Adventurer, Mentor. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Camden, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 17 (+3)18 (+4)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (600 gp). Moss agate (15 gp).


Social Check DCs


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a pastel Stetson hat and pastel clothes. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Adelard Spaulding, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Antitoxin.


Social Check DCs


Gerald Prescott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long chestnut beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Gerald studied abroad. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Gerald Prescott, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 14 (+2)15 (+2) 7 (-2)9 (-1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Shelley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Shepherd. He has a slight overbite and is overall scrawny. His long black hair is drawn into a two foot long braid. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Justice. Bonds: Job, Attractive, Mentor, Adventurer. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Kody Shelley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 cp.


Social Check DCs

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