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Advanced [show]


Conrad Elton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dyer does. He has a moderate pudge and is not very fit. He has a very tight haircut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Dyer for hire.

Motivation: To reunite with his old friends.

Flaws: Ugly, Impulsive. Bonds: Job, Adventurer, Religious. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Conrad Elton, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Aquamarine (700 gp). Azurite (5 gp).


Social Check DCs


Balimaar Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. His hair, while still mostly white, has prominent grey streaks. His blue eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Mentor, Family. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Balimaar Hackney, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Religion +3, Stealth +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Thomas Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white shirt with thin yellow vertical stripes and green pants. His brown hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Family, Poor, Adventurer, Has a crush. Occupation: Actor

Voice: Irish accent

Attributes [hide]

Thomas Spaulding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)5 (-3) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Guy Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He misses his home and complains about the freezing weather, even in summer.

History: Guy was born with his father's beautiful face. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Bonds: Attractive, Immigrant, Slave, Enemies. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Guy Wellington, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 7 (-2)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Gerald Morton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has recently gotten a pet goose that steals things from people.

Motivation: Retire the richest man in the south; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant, Criminal record. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Gerald Morton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)6 (-2) 16 (+3)14 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs

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