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Advanced [show]


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Lewis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Junk Dealer business at a young age. His childhood dream was to be a Tanner, but he was a colossal failure. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Lewis Mori, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Coral (90 gp). Rhodochrosite (14 gp).


Social Check DCs


Gilbert Lindsay, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears green painted combat armor at almost all times. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: Gilbert was born with his father's beautiful face. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Lindsay, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Anthony Stanley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Secretive, Addict. Bonds: Attractive, Rich, Criminal record. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Anthony Stanley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 7 (-2)17 (+3)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Theodoric Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, black, dusty cloak. His head has been shaved. His blue eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Secretive, Racist. Bonds: Family. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Wilberforce, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean grey cloak covering his clean studded leather. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Military, Adventurer. Occupation: Ruler

Voice: American accent

Attributes [hide]

Shane Bradshaw, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Alexandrite (600 gp). Red spinel (150 gp). Violet garnet (600 gp). Hematite (16 gp).


Social Check DCs

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