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NPC Generator

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Advanced [show]


Don Coombs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan shirt with thin blue vertical stripes and green pants. With bright silver hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He struck the Beggar job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Addict, Antagonistic. Bonds: Criminal record, Military, Job. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Coombs, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Perry, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and black robe with the hood down. He is physically well-built. His auburn hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Detective. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Bounty Hunter again; and sabotage a competitor

Flaws: Insane, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Detective

Voice: French accent

Attributes [hide]

Percival Perry, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Athletics +0
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 70 pp. Emerald (1100 gp). Amber (150 gp).


Social Check DCs


Simon Colby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy tan pantaloons and a brown scarf. He has brown hair. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Mayor, but he got bored and became a Ploughman. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Simon Colby, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 60 pp. Sard (20 gp). Lapis lazuli (4 gp). Black opal (400 gp).


Social Check DCs


Heward Conway, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His chestnut hair is long and unkept. His amber eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to protect his home

Ideals: Optimist, Artistic. Flaws: Ugly, Selfish. Bonds: In love. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Heward Conway, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)18 (+4) 14 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic, Elven, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting grey shirt and pants. He keeps his black hair in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Ralf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: To end his boredom; and he is content

Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Ralf Pinkerton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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